Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes to represent images in computer graphics.
Vector graphics are based on vectors (also called paths, or strokes) which lead through locations called control points. Each of these points has a definite position on the x and y axes of the work plan. Each point, as well, is a variety of database, including the location of the point in the work space and the direction of the vector (which is what defines the direction of the track).
Each track can be assigned a colour, a shape, a thickness and also a fill. This does not affect the size of the files in a substantial way because all information resides in the structure; it describes how to draw the vector. Likewise, no matter how much the image is enlarged, it will retain its sharpness.
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